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Dolphin vr 5.0 vive
Dolphin vr 5.0 vive








  1. Dolphin vr 5.0 vive pro#
  2. Dolphin vr 5.0 vive windows#

(Note: ds4macos does not work with the latest version of Dolphin at the moment.

  • ds4macos: compatible with all DualShock 4 controllers.
  • Consider using Dolphin's built-in functionality instead of WiimoteHook. Starting with 5.0-11684, Dolphin can map Wii Remote buttons and motion axes directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings.

    dolphin vr 5.0 vive

  • WiimoteHook: compatible with Wii Remotes.
  • Steam Gyro for CemuHook: compatible with Steam Controllers.
  • Allows some gyro controllers to work over Steam Link/RemotePlay/In-Home-Streaming.
  • SI2DSU: connects to SteamWorks and serves a controller recognized by SteamInput.
  • For DualShock 4 controllers, use DS4Windows instead. Since ScpToolkit is unmaintained and has connectivity issues with the newer DualShock 4 controllers (model CUH-ZCT2x), its usage is recommended only with DualShock 3 controllers.
  • ScpToolkit (Nefarius fork, requires patching): compatible with DualShock 3 and older DualShock 4 controllers (model CUH-ZCT1x).
  • OpenTrack DSU Server (experimental): allows passing through OpenTrack methods of control via UDP.
  • Dolphin vr 5.0 vive pro#

    DS4Windows (Ryochan7 fork): compatible with all DualShock 4 models, DualSense, Nintendo Switch Joy-Con and Pro Controllers.DorsalVR: compatible with OpenXR devices (ex: VR HMD and controllers).BetterJoy: compatible with Nintendo Switch Joy-Con and Pro Controllers.SteamDeckGyroDSU: compatible with the Steam Deck, requires SteamOS 3.0.Consider using Dolphin's built-in functionality instead of linuxmotehook. Starting with 5.0-11684, Dolphin can map Wii Remote buttons and motion axles directly, by enabling "Connect Wii Remotes for Emulated Controller" option on Controller Settings. linuxmotehook: compatible with Wii Remotes.joycond-cemuhook: compatible with Nintendo Switch controllers.evdevhook: compatible with all controllers that properly expose motion via evdev (Nintendo Switch controllers, DualShock 3/4 and DualSense).ds4drv (TheDrHax fork): compatible with all DualShock 4 controllers.Any server not listed here that works with CemuHook should also work with Dolphin 5.0-11083 and newer.Īs of 5.0-11484, motion axles of Wii Remotes, DualShock 3/4, DualSense and Nintendo Switch controllers can be directly mapped in Dolphin through evdev input API, which generally provides better latency than DSU Clients and thus is generally preferred.Īlternatively, the following servers are available:

    dolphin vr 5.0 vive

  • 4.4 I'm using a DualShock 3 controller and button presses only register if I press the buttons hardĪ list of known servers are listed below.
  • 4.3 My controller has rumble support but I can't map it when using DSU Client.
  • 4.2 I can't reach the left/right sides of the screen with the emulated pointer.
  • 4.1 DSUClient/x/xxxx entries doesn't appear on Dolphin's Devices list.
  • Dolphin vr 5.0 vive windows#

    Operating System: Windows 7 SP1, Windows 8.

    dolphin vr 5.0 vive

    USB Port: 2x USB 3.0 ports and one USB 2.0 port

    dolphin vr 5.0 vive

    Video Output: HDMI 1.4, DisplayPort 1.2 or newer GPU: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or betterĬPU: Intel i5-4590, AMD FX 8350 equivalent or better It also supports custom bindings through SteamVR incase you are using your own setup(Just make sure you bind all your controls correctly!) This game only supports Oculus Rift(Touch) and HTC Vive. Shoot your way through tons of innocent creatures, blowing them into bits and pieces to capture water towers and flood the world to make it livable for your own kind. Invasive species is a VR Third Person Shooter where you play as an invader from a race of space dolphins fighting to terraform and colonize other planets for themselves.










    Dolphin vr 5.0 vive